the Dark Pictures Anthology: The Devil In Me - Supermassive Games
The Dark Pictures Anthology Season One (1) Finale - The Devil In Me.
I was a Junior Cinematic/Gameplay and Level Designer on The Dark Pictures Anthology Season One Finale - The Devil In Me.
I began work on the project at the height of production on the lead-up to release.
With the requirements of the project I had room to learn multiple aspects of design on the project which included the following:
I was given ownership of several key scenes and levels of the project which included a dramatic showdown with the killer on a rooftop.
Gameflow creation and edits according to functionality requirements for the final game release.
Adding new or additional body and facial data for various sequences to create a coherent and believable experience.
Sequence Edits and Creation according to Design Objectives for the Project.
Collaborating with the Environment Team I made edits to the Level Design and Layout of the space to make a more believable game space.
Camera creation and edits within sequences and gameplay elements during exploration segments.
Bug Fixing was key to the release of the game and I performed this function on the run-up to release.