the Dark Pictures Anthology: The Devil In Me - Supermassive Games

The Dark Pictures Anthology Season One (1) Finale - The Devil In Me.

I was a Junior Cinematic/Gameplay and Level Designer on The Dark Pictures Anthology Season One Finale - The Devil In Me.

I began work on the project at the height of production on the lead-up to release.

With the requirements of the project I had room to learn multiple aspects of design on the project which included the following:

  • I was given ownership of several key scenes and levels of the project which included a dramatic showdown with the killer on a rooftop.

  • Gameflow creation and edits according to functionality requirements for the final game release.

  • Adding new or additional body and facial data for various sequences to create a coherent and believable experience.

  • Sequence Edits and Creation according to Design Objectives for the Project.

  • Collaborating with the Environment Team I made edits to the Level Design and Layout of the space to make a more believable game space.

  • Camera creation and edits within sequences and gameplay elements during exploration segments.

  • Bug Fixing was key to the release of the game and I performed this function on the run-up to release.